wo, Wo, WO ! I first thought you were working on a kind of VST framework that would ease JS to VST porting (awesome idea!). But given these last screeshots, I'm a bit lost... Is it a "VST front end-project" (i.e. like liteon's crazy project but for VST) or do you want to beat syntEdit ? ;) or ... ?
--------------------- Squash Air Fresheners! http://forums.bimmerforums.com/forum....php?t=1206513
progressing, slowly, but hopefully steadily.. a few more previews. mostly buffer-based, most suitable for people into experimental, idm, glitch, fsu, ... ---------- fx_blur win32: (121.0kb) linux: (101.5kb) source: (3.2kb) fx_cutter2 win32: (124.5kb) linux: (105.5kb) source: (8.0kb) fx_freeze win32: (121.5kb) linux: (101.5kb) source: (4.2kb) fx_grains win32: (123.5kb) linux: (105.5kb) source: (9.0kb) ---------- known problems/issues/bugs: - win32: mouse capture not there yet (no mouse-button release messages to widgets outside of the plugin window yet) - fx_cutter2: a combination of small bpm, high samplerate, and long bufferlength (many beats) might crash the plugin. i prepare a static buffer for only 1.000.000 samples only (this will be changed, of course), and if the total bufferlength goes beyond this.. boom. 120 (beats per minute) / 60 (seconds) = 2 (beats per seccond) 48000 (samples per second) / 2 (beats per second) = 24000 samples per beat 16 beats = 24k*16 = 48k*8 = 96*4 = 192*2 = 384k stereo = *2 = 768k - fx_grains: lots of grains might bring down you cpu. (note that this is _max_ number of grains)
Great ! I'm eager to try your midi randomized plugins in a VST shape ;) By the way, you seem to have quite a lot of alisaing on your knobs : is it just the draft rendering ? If you wish, i have made a little approximation of your knob's screenshot in Knobman in 5 minutes, so you can use it if you wish ;)
--------------------- '03 M3 cabrio 1-3-03 Performance Center delivery TiSi/gray SMG NAV H/K 19's
another screenshot. gfx/bitmap widgets (knobs/backgrounds/etc.. from knobman, etc) more code = more bugs :-( will clean it up a bit, and then upload another source-snapshot (and update this post with link) (14 example plugins in there now) probably bugs in there win32: (232k) linux: (198k) - ccernn
hey ccern, the last dll you have compiled seems to work ok. when i try to compile syn_binaural0.cpp here, i get no significant errors but vst hosts does not recognize the dll, same for other fx in the folder. -- there is something about test1.cpp and LodePNG. i see in the examples that functions ending with 32 and 32f are C specific, but in test1.cpp: Code: